Four spans.
Take one or cross all of them.
Span 1 of 4
Mobile development
Apps for phones and tablets, built so the parts that talk to your other systems are named and agreed before code is written.
- Agreeing which platforms and devices matter to your users
- Screens, navigation and offline behaviour built against an agreed design
- Connecting the app to the services and data it depends on, with each connection written down
- Builds you can install and test throughout, not only at the end
Span 2 of 4
App, UI & UX design
Working out how people move through a product, then designing the screens that carry them across.
- Mapping tasks and the routes between them
- Wireframes you can click through before visual design
- Interface design with states for empty, loading, error and success
- Accessible colour, type and focus behaviour checked as part of the work
Span 3 of 4
Websites
Websites that explain what you do clearly and work on every screen size, from a small set of pages to a larger structured site.
- Page structure and content hierarchy agreed first
- Responsive layout tested at phone, tablet and desktop widths
- Forms that behave honestly about what happened to a submission
- Handover notes so you know how the site is put together
Span 4 of 4
Release assistance
Helping an app or site get from finished to published: store listings, review requirements, build signing and launch checks.
- App store listing preparation and review-requirement checks
- Signing, version numbering and build hygiene
- A pre-release checklist walked through with you
- Help reading and responding to store review feedback
And for things already running
IT customer support sits alongside these four: questions, faults and access problems with tools you already use. See how support works.